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Year 7 Digital Technologies Achievement Standard – Australian Curriculum v9
Year 7 Technologies ASTECTDIY78

Year 7 Digital Technologies Achievement Standard – Australian Curriculum v9

This Achievement Standard describes what students are expected to know and do in Year 7 Technologies by the end of the year. Teachers can use it to guide assessment design, collect evidence of learning, and ensure planning stays aligned with the Australian Curriculum v9.

What Students Should Know

By the end of Year 8 students develop and modify creative digital solutions, decompose real-world problems, and evaluate alternative solutions against user stories and design criteria. Students acquire, interpret and model data with spreadsheets and represent data with integers and binary. They design and trace algorithms and implement them in a general-purpose programming language. Students select appropriate hardware for particular tasks, explain how data is transmitted and secured in networks, and identify cyber security threats. They select and use a range of digital tools efficiently and responsibly to create, locate and share content; and to plan, collaborate on and manage projects. Students manage their digital footprint.

Content Descriptors by Strand

This standard is supported by 18 Content Descriptors:

Knowledge and understanding

Digital systems

AC9TDI8K01 explain how hardware specifications affect performance and select appropriate hardware for particular tasks and workloads AC9TDI8K02 investigate how data is transmitted and secured in wired and wireless networks including the internet

Data representation

AC9TDI8K03 investigate how digital systems represent text, image and audio data using integers AC9TDI8K04 explain how and why digital systems represent integers in binary

Processes and production skills

Acquiring, managing and analysing data

AC9TDI8P01 acquire, store and validate data from a range of sources using software, including spreadsheets and databases AC9TDI8P02 analyse and visualise data using a range of software, including spreadsheets and databases, to draw conclusions and make predictions by identifying trends AC9TDI8P03 model and query the attributes of objects and events using structured data

Investigating and defining

AC9TDI8P04 define and decompose real-world problems with design criteria and by creating user stories

Generating and designing

AC9TDI8P05 design algorithms involving nested control structures and represent them using flowcharts and pseudocode AC9TDI8P06 trace algorithms to predict output for a given input and to identify errors AC9TDI8P07 design the user experience of a digital system AC9TDI8P08 generate, modify, communicate and evaluate alternative designs

Producing and implementing

AC9TDI8P09 implement, modify and debug programs involving control structures and functions in a general-purpose programming language

Evaluating

AC9TDI8P10 evaluate existing and student solutions against the design criteria, user stories and possible future impact

Collaborating and managing

AC9TDI8P11 select and use a range of digital tools efficiently, including unfamiliar features, to create, locate and communicate content, consistently applying common conventions AC9TDI8P12 select and use a range of digital tools efficiently and responsibly to share content online, and plan and manage individual and collaborative agile projects

Privacy and security

AC9TDI8P13 explain how multi-factor authentication protects an account when the password is compromised and identify phishing and other cyber security threats AC9TDI8P14 investigate and manage the digital footprint existing systems and student solutions collect and assess if the data is essential to their purpose

At a Glance

Strand Substrand CDs Elaborations
Knowledge and understanding Digital systems 2 8
Knowledge and understanding Data representation 2 7
Processes and production skills Acquiring, managing and analysing data 3 12
Processes and production skills Investigating and defining 1 4
Processes and production skills Generating and designing 4 12
Processes and production skills Producing and implementing 1 5
Processes and production skills Evaluating 1 4
Processes and production skills Collaborating and managing 2 11
Processes and production skills Privacy and security 2 7
Total 18 70

Frequently Asked Questions

What should students know by the end of Year 7 Digital Technologies?
By the end of Year 8 students develop and modify creative digital solutions, decompose real-world problems, and evaluate alternative solutions against user stories and design criteria. Students acquire, interpret and model data with spreadsheets and represent data with integers and binary. They design and trace algorithms and implement them in a general-purpose programming language. Students select appropriate hardware for particular tasks, explain how data is transmitted and secured in networks, and identify cyber security threats. They select and use a range of digital tools efficiently and responsibly to create, locate and share content; and to plan, collaborate on and manage projects. Students manage their digital footprint.
How many Content Descriptors support this standard?
18 Content Descriptors support this Achievement Standard (Knowledge and understanding: 2, Knowledge and understanding: 2, Processes and production skills: 3, Processes and production skills: 1, Processes and production skills: 4, Processes and production skills: 1, Processes and production skills: 1, Processes and production skills: 2, Processes and production skills: 2).
How does this compare to Year 5?
The Year 5 Digital Technologies standard (ASTECTDIY56) covers the preceding year level. Standards build progressively, with Year 7 expectations extending what was introduced in Year 5.
Is this from the latest Australian Curriculum?
Yes, this Achievement Standard is from the Australian Curriculum version 9.0 (AC v9), the most current version published by ACARA.