AC9AMA10E01
Years 9 to 10
The Arts
AC9AMA10E01 | Years 9 to 10 Media Arts: Media Arts
Content Descriptor
Content descriptor investigate the ways that media artists use media arts concepts to construct representations in media arts works and practices across cultures, times, places and/or other contexts
Strand
Exploring and responding
Substrand
Media Arts
This content descriptor sets out learning for Years 9 to 10 Media Arts. Use it to plan lessons and assessment with the Australian Curriculum v9.
Elaborations
- • Elaboration analysing and evaluating the social, cultural and/or ethical implications of the changing nature of representations in media arts works over time; for example, deconstructing representations constructed at different times or in different places to compare the representations of gender in print, screen and/or interactive media, or deconstructing the representation of multiculturalism or youth in Australian television
- • Elaboration justifying, in a video commentary, the technical and symbolic code choices they have made in constructing representations, their framework of social and cultural values, and communicating alternative points of view
- • Elaboration analysing and evaluating the way social beliefs and values can be communicated to audiences through the manipulation of technical and symbolic codes in media arts works they view and make
- • Elaboration exploring how media platforms use data and how they can influence the breadth and depth of information provided to an audience; for example, through a media feed
- • Elaboration evaluating relationships embedded within media practices and discussing how media arts works and institutions can influence or challenge media practices and audience perceptions
- • Elaboration researching audiences of specific genres or users of specific media platforms, and analysing and evaluating the way generic technical and symbolic codes have been manipulated to engage these audiences across media forms such as music videos, animated short films, documentaries, short films, feature films, television programs, computer games, websites or social media platforms (considering online safety protocols)
- • Elaboration analysing and evaluating the ways technical and symbolic codes have been used to construct stereotypical representations in media arts works targeted to specific audiences in a range of historical and contemporary contexts or across traditional and emerging media formats
Show 2 more elaborations
- • Elaboration identifying, describing and explaining the way technical and symbolic codes such as camera techniques, editing, sound, rhythm or mise-en-scène are manipulated in media arts works they have viewed or made to evoke audience responses such as excitement or fear, and/or to convey an intended meaning or position about an issue or idea, such as an opinion about climate change
- • Elaboration examining the role of media makers in perpetuating and/or challenging prevailing views on issues of contemporary relevance
Plan a lesson from this content description.
Start freeAchievement standard statements this supports
- By the end of Year 10, students analyse how and why media arts concepts are manipulated to construct representations in media arts works they produce and/or experience.See it on the standard page →
- They evaluate how and why media artists across cultures, times, places and/or other contexts use media arts concepts to represent and/or challenge ideas, perspectives and/or meaning.See it on the standard page →
- They use responsible media practice and production processes to create media arts works in a range of genres/styles and/or forms, for specific audiences.See it on the standard page →