AC9TDE6K01
Years 5 to 6
Technologies
AC9TDE6K01 | Years 5 to 6 Design and Technologies: Technologies and society
Content Descriptor
Content descriptor explain how people in design and technologies occupations consider competing factors including sustainability in the design of products, services and environments
Strand
Knowledge and understanding
Substrand
Technologies and society
This content descriptor sets out learning for Years 5 to 6 Design and Technologies. Use it to plan lessons and assessment with the Australian Curriculum v9.
Elaborations
- • Elaboration investigating how First Nations Australians have long considered competing factors especially those related to sustainability in the design of fish harvesting technologies, for example fish traps and fish poisons that allow for selective harvesting and release of bycatch, as compared with high-yield, non-selective harvesting practices such as trawling
- • Elaboration describing the impact and sustainability implications of designed products, services or environments on local, regional and global communities, for example the emergence of small businesses that are recycling materials, such as plastic tags and bottle tops into prosthetics
- • Elaboration explaining the importance of aesthetics, function and sustainability in product design, for example a textile product that gives ultraviolet protection and is appealing; an odour-fighting wool fabric that minimises washing; a motor that moves a vehicle and uses a sustainable power source; a modification to a home to reduce environmental impact; restoring a natural environment and enabling low-impact access for the public such as boardwalks in fragile wet heath or swamp ecosystems
- • Elaboration identifying the components of a service that contribute to its success and assessing potential risk or failure, for example a community service announcement to communicate a message in the school or to a wide audience; a service that manages an aspect of the environment such as Clean Up Australia Day in different communities
- • Elaboration considering how engineers resolve competing factors to produce innovative solutions, for example experimenting with novel ideas such as biomimicry to engineer a solution such as a soft robotic device
- • Elaboration considering how Safety by Design principles have been used in the design of products, services or environments, for example considering how prevention, protection and proactive change can be used to improve safety of designed solutions
Plan a lesson from this content description.
Start freeAchievement standard statements this supports
- By the end of Year 6 students explain how people design products, services and environments to meet the needs of communities, including sustainability.See it on the standard page →
- By the end of Year 6 students explain how people design products, services and environments to meet the needs of communities, including sustainability.See it on the standard page →
Read the full Years 5 to 6 Design and Technologies achievement standard
Read the full Years 5 to 6 Technologies (all subjects) achievement standard