AC9TDE4K02: Year 3 Technologies Content Descriptor (AC v9) | Technologies context: Engineering principles and systems; Materials and technologies specialisations | Teacheese AC9TDE4K02: Year 3 Technologies Content Descriptor (AC v9) | Technologies context: Engineering principles and systems; Materials and technologies specialisations | Teacheese
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AC9TDE4K02 Year 3 Technologies

AC9TDE4K02 – Year 3 Technologies: Technologies context: Engineering principles and systems; Materials and technologies specialisations

Strand
Knowledge and understanding
Substrand
Technologies context: Engineering principles and systems; Materials and technologies specialisations

This Content Descriptor from Year 3 Technologies provides the specific knowledge and skills students should learn. Use it to plan lessons, create learning sequences, and design assessments that align with the Australian Curriculum v9.

Content Description

describe how forces and the properties of materials affect function in a product or system

Elaborations

  • 1 researching how First Nations Australians consider buoyant forces as they select materials for watercraft, for example making bark or dugout canoes
  • 2 looking at models to identify how materials are used and movement is created, for example in the design of a toy with wheels or moving parts
  • 3 exploring through play how movement can be started by combining materials and using forces, for example releasing a wound rubber band to propel a model boat, how different materials may impact a marble roll speed, or how various surfaces from carpet to grass to concrete might affect a robot’s movement
  • 4

    deconstructing a product or system to identify how motion and forces affect performance, for example in a puppet such as a Japanese bunraku puppet or a model windmill with moving sails

  • 5 identifying engineered systems and experimenting with available local materials, tools and equipment to solve problems, for example designing a container or parachute that will keep an egg intact when dropped from a height; a pop-up card; a tower; or a vehicle

Related Achievement Standards

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