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DescriptorsLanguagesYear 1Communicating meaning in IndonesianInteracting in IndonesianAC9LIN2C02
AC9LIN2C02: Year 1 Languages Content Descriptor – Interacting in Indonesian
AC9LIN2C02 Year 1 Languages

AC9LIN2C02 – Year 1 Languages: Interacting in Indonesian

Strand
Communicating meaning in Indonesian
Substrand
Interacting in Indonesian

This Content Descriptor from Year 1 Languages provides the specific knowledge and skills students should learn. Use it to plan lessons, create learning sequences, and design assessments that align with the Australian Curriculum v9.

Content Descriptor

participate in a range of guided, play-based language activities using formulaic expressions, visual and spoken cues

Elaborations

  • participating in board games and activities requiring turn-taking such as lompat tali, kelereng, congklak, Gajah-Semut-Orang, and Hom Pila Hom Pim Pah

  • participating in guessing games such as playing hot and cold, celebrity heads, etc.
  • using game-playing expressions, for example, Selamat! Saya menang! Tidak apa-apa! Kamu pandai! Ayo main lagi!

  • playing a range of games such as matching pairs, filling in gaps, drag and drop, memory games and bingo, using secure digital tools and applications, to reinforce vocabulary
  • taking turns to lead a game, for example, Simon Says: Bambang berkata angkat tangan

  • participating in shared performance of songs and chants with appropriate gestures, for example, Kepala, bahu, lutut, kaki; Di sini senang, di sana senang; Gajah binatang yang amat besar; Cicak-cicak di dinding

  • following numerical notation to perform a collaborative musical piece on the angklung

Show 4 more elaborations
  • collaboratively completing a wall chart by matching labels to pictures such as food and drink items and classroom furniture, for example, pintu, jendela, rak buku, meja, kursi

  • participating in role-plays using modelled expressions and appropriate gestures in known scenarios such as introductions, shopping at market, for example, Mau beli apa? Satu nanas dan dua pisang. Berapa harganya? Wah, mahal!

  • participating in a treasure hunt finding objects related to colour, number, classroom items, for example, tiga buku merah

  • using shared knowledge to describe aspects of Indonesia, such as pointing to places on a map or at pictures of foods, flora and fauna and saying, for example, Ini pulau Bali, Itu rambutan, Orangutan di pohon.

Achievement Standard This Supports

This Content Descriptor contributes to the following Achievement Standard:

Year 1 ASLANINDF10Y12
Year 1 Languages Achievement Standard
By the end of Year 2, students use Indonesian language to interact and share information related to the classroom and themselves. They use cues to respond to questions and instructions, and use simple formulaic language. They locate and convey key items of information in texts using non-verbal, visual and contextual cues to help make meaning. They use familiar words and modelled language to create texts. Students imitate the sounds and rhythms of spoken Indonesian. They demonstrate understanding that Indonesian has conventions and rules for non-verbal communication, pronunciation and writing. They give examples of similarities and differences between some features of Indonesian and English. They understand that language is connected with culture, and notice how this is reflected in their own language(s) and culture(s).