AC9L1AU2C02: Year 1 Languages Content Descriptor (AC v9) | Interacting in Auslan | Teacheese
This Content Descriptor from Year 1 Languages provides the specific knowledge and skills students should learn. Use it to plan lessons, create learning sequences, and design assessments that align with the Australian Curriculum v9.
participating in group games that require recalling information, such as going around a circle and adding to a lengthening sequence of events, for example,
YESTERDAY ZOO, PRO1 SAW GIRAFFE
Yesterday at the zoo, I saw a giraffe.
YESTERDAY ZOO, PRO1 SAW GIRAFFE, KOALA ...
Yesterday at the zoo, I saw a giraffe and a koala ...
collaborating in activities that involve making decisions about choices or contributions such as playing a game of 'Good choice or bad choice?', for example,
STEALING MONEY; GOOD OR BAD CHOICE?
Is stealing money a good choice or a bad choice?
PUSH FRIEND; GOOD OR BAD CHOICE?
Is pushing a friend a good choice or a bad choice?
HELPING WASH DISHES; GOOD OR BAD CHOICE?
Is helping to wash the dishes a good choice or a bad choice?
participating in role-plays that involve scenarios such as ordering a meal, buying food or other items, transacting payment or giving feedback
PRO1 WANT ICE-CREAM. PRO1 NEED PAY $5.00 LADY
I want ice cream. I need to pay the lady $5.00.
CHOCOLATE ICE-CREAM DELICIOUS
Chocolate ice cream is delicious.
interacting with a signing puppet or doll in an imaginary setting, for example, by signing questions such as
PRO2 LIKE FS: DO WHAT?
What do you like to do?
WHY?
Why?
playing whole class games such as
TIME WHAT WOLF?,
using o’clock times
Generate curriculum-aligned resources from AC9L1AU2C02
Start Planning with Teacheese →